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Writings tagged with 'interaction design'

Spatial Operating Environment: Oblong’s ‘g-speak’

Remember that really cool operating system that Tom Cruise used in Minority Report? Well, a company based in Spain called Oblong has made it a reality. Judging from the demo videos, it is extremely versatile and responsive. My main concern is that Oblong wants to provide a complete solution for spatial interaction whereby we use their wall, their table, etc. The reality of ubiquitous systems is that devices and services must integrate with each other in order to satisfy daily business activities. For example (more…)

Activity Modeling for Kanban “Pull” Systems

Aligning audience goals with technical goals can seem daunting. Oftentimes, it is necessary to approach a solution from the highest level and then drill down. By using Activity Models, Interaction Designers can drill down into audience goals by starting with a high-level activity statement (e.g., Compose Music for Piano), then identify actions that comprise that activity (e.g., improvise on a melody, define the theme, find an introduction, establish a phrase and chorus). These actions begin to define (more…)

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